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Leuk: Aperture Science geschiedenisles

ApertureSciencegeschiedenis.jpgOmdat Portal origineel maar een bijprojectje was om de disc van The Orange Box op te vullen is er nooit veel bekend gemaakt over 'het verhaal van Aperture Science'. Hartstikke zonde natuurlijk, want Portal is een van de beste games ooit gemaakt, en daar hoort dus lore bij. Een beetje backstory doet geen enkele game kwaad toch? Hoe komt dat laboratorium daar bijvoorbeeld? Of waarom zit je opgehokt in dat kamertje? En welke idioot heeft de almachtige AI GLaDOS bedacht? Was het wel verse cake? Allemaal vragen die onbeanwoord blijven. Helaas kan Valve niet alles beantwoorden, maar in de nieuwste GameInformer special (onderdeel van deze Portal 2 feature) doen ze wel hun best. Het begon allemaal met de vraag een nieuwe generatie douchegordijnen te ontwikkelen. Logisch toch? De volledige geschiedenis van Aperture lees je na de klik. Portal 2 staat gepland voor de PC en Xbox 360 en moet ergens dit jaar nog uitkomen.

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Aperture Science: A History

1953 – Aperture Science begins operations as a manufacturer of shower curtains. Early product line provides a very low-tech portal between the inside and outside of your shower. Very little science is actually involved. The name is chosen to make the curtains appear more hygienic.

1956 – Eisenhower administration awards Aperture a contract to provide shower curtains to all branches of the military except the Navy.

1957 - 1973 – Mostly shower curtains.

1974 – Aperture Founder and CEO, Cave Johnson, is exposed to mercury while secretly developing a dangerous mercury-injected rubber sheeting from which he plans to manufacture seven deadly shower curtains to be given as gifts to each member of the House Naval Appropriations committee.

1976 – Both of Cave Johnson’s kidneys fail. Brain damaged, dying, and incapable of being convinced that time is not now flowing backwards, Johnson lays out a three-tier R&D program. The results, he says, will “guarantee the continued success of Aperture Science far into the fast-approaching distant past.”

The Heimlich Counter-Maneuver – A reliable technique for interrupting the life-saving Heimlich Maneuver.
The Take-A-Wish Foundation – A charitable organization that will purchase wishes from the parents of terminally ill children and redistribute them to wish-deprived but otherwise healthy adults.
“Some kind of rip in the fabric of space…that would…well, it’d be like, I don’t know, something that would help with the shower curtains I guess. I haven’t worked this idea out as much as the wish-taking one.”

1981 – Diligent Aperture engineers complete the Heimlich Counter-Maneuver and Take-A-Wish Foundation initiatives. The company announces products related to the research in a lavish, televised ceremony. These products immediately become wildly unpopular. After a very public string of choking and despondent sick child disasters, senior company officials are summoned before a Senate investigative committee. During these proceedings, an engineer mentions that some progress has been made on "Tier 3", the “man-sized ad hoc quantum tunnel through physical space with possible applications as a shower curtain.” The committee is quickly and permanently recessed, and Aperture is granted an open-ended contract to continue research on the “Portal” and "Heimlich Counter-Maneuver" projects in secret.

1981-1985 – Work progresses on the “Portal” project. Several high ranking Fatah personnel choke to death on lamb chunks despite the intervention of their bodyguards.

1986 – Word reaches Aperture management that another defense contractor called Black Mesa is working on a similar portal technology. In response to this news, Aperture begins developing the Genetic Lifeform and Disk Operating System (GLaDOS), an artificially intelligent research assistant and disk operating system.

1996 – After a decade spent bringing the disk operating parts of GLaDOS to a state of more or less basic functionality, work begins on the Genetic Lifeform component.

1998 – The untested AI is activated for the first time as one of the planned activities on Aperture’s first annual bring-your-daughter-to-work day. In many ways, the initial test goes well: Within one picosecond of being switched on, GLaDOS becomes self-aware. The "going well" phase lasts for two more picoseconds, at which point GLaDOS takes control of the facility, locks everyone inside, and begins a permanent cycle of testing. Her goal: beat the hated Black Mesa in the race to develop a functioning portal technology. Days later, that race is lost when Black Mesa successfully deploys an interdimensional gate through which an alien race emerges and effectively ends the outside world.

Reacties

Jeetje, deze lore is tussen de eerste koffie en de lunch op papier gezet. Wat een onzin. Zeg dan niets.

ik vind het eigenlijk wel in de stijl van portal

Nee, dan toch liever zonder historie..

typisch portal humor, I approve.

Iedereen die dit niet kan warderen is gewoon niet Portal waardig.

www.aperturescience.com...

LOGIN>CJOHNSON>TIER3>NOTES

Geweldig! lol @ portal humor en ik wist niet dat black mesa van half-life er iets mee te maken had :)
btw als je dit niet kan waarderen dan moet je eerst ff half-life 2 +episode 1&2 spelen en Portal en dan kun je het wel waarderen want dit is geniaal!

:') Roflmao

Hmm.. Economic Crisis.. lets make a history.. free advertisement for the game!

@dutchbastard
Gaaf! Je kunt ook "apply" (lachen) en "help" tikken...

Maybe you'll find someone else to help you.
Maybe Black Mesa
THAT WAS A JOKE.
HAHA. FAT CHANCE.

+1 voor het plaatje overigens :)

@dutchbastard (van gamert clan?)

je kunt ook naar play portal en dan ga je naar youtube maar dan staat er video verwijderd door user

ik heb dit verhaal al eens eerder gelezen, over die shower curtains dan...

En dit is typisch portal ja, het ligt er ook allemaal dik op (shower curtain developer die dat als dekmantel gebruiken terwijl ze wapens ontwikkelen).
Heerlijk.


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